Raffles KvB responds to digital media market with three new courses
 


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Raffles KvB is offering three new Majors in 2007. The introduction of three digital technology Majors in the Bachelor of Arts (Visual Communication) - Moving Image, Animation and Game Design [-] is a strategic response to an industry that boasts an estimated worth of 3.3 per cent of gross domestic product. Peter Cameron, Head of School for RKvB's Digital Media Arts, points out that one of the problems facing the industry is the low supply of industry-ready graduates.

Below are brief synopses of each of Raffles KvB's new Majors:

Moving Image

Students choosing to major in Moving Image will have an interest in creating moving images with live action. They will be interested in the entire moving image making process and eventually work in areas such as short films, music videos, television commercials, documentaries, television and feature film.

Animation

This major will prepare students for a career in animation and/or visual effects. This could be films created entirely of 3D animation, spectacular visual effects added to live action, or entertaining audiences with 2D animation delivered via TV or the internet. Students will be taught traditional animation techniques and the very latest in contemporary tools to provide solid entry-level skills and cross media techniques. Career goals might be Animation director/producer/writer, Animator, Storyboard artist, Modeller, Texture artist, Visual effects supervisor and Visual effects artist.

Games Design

Students who undertake this major will be interested in creating stories, characters, animations and game-play for games. This course concentrates almost entirely on the artistic side of game creation. Students will play and analyse games, learn to create stories and integrate these into game play, learn how to design, create and rig 3D characters and learn about level design and how to model, texture and light scenes and props. Though not a technical course, students will learn how to work within the production pipeline with people such as programmers.

On successful completion of this strand, these students will be able to analyse game play and game design, create original design concepts with appropriate documentation, use industry standard software and follow game development, from concept to publishing. Career goals might be Gameplay designer, Game Modeller, Prop maker, Animator or Texture artist.

Raffles KvB is located in North Sydney and offers a range of nationally and internationally recognised courses in design education to over 350 students. For more information:

  • http://www.kvb.edu.au

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