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by Andrew Lam-Po-Tang
Every now and then I receive queries from non-designers wanting to enter
graphic design. What follows is one such inquiry, from someone investigating
their entry options - I have included my responses in case you're wondering
how I answer these queries (original questions are prefaced with a ">",
context comments of mine in square brackets).
My first reaction is to say, "Don't do it!! Oh the frustration,
disappointment and generally mediocre income," but then I admit that I am
overlooking the joy and satisfaction (not to mention decent money if you can
manage the career/business thing well).
I chuckled to myself imagining how incensed some designers might get with
some of the questions (eg. what is the difference between DTP and design?)
but I think the real issue here is that the lack of awareness is very real,
and that as an industry we need to be patient and committed to helping
people understand what designers do so that in the long run, designers are
widely regarded in Australia as a true and distinct profession. How would
you answer these questions?
> 1. What are the minimum qualifications for membership of your
Association?
There are no minimum educational qualifications (yet) as many of our current
leading designers "made it" before degree or certificate courses became the
standard entry path - so basically anyone can join provided they can get a
nominating member (the easiest way to do this is as a student, or come to
one of our functions and meet some practising members)
> 2. Can I become a Student Member if enrolled in any of these courses
[several TAFE course listed]? -
Yes
> My other option is to start some other business and study at nights for a
formal qualification.
If you want to be a technician (eg. desktop publisher) then doing a course
part-time is fine, but I think you would find it would be quite difficult to
get right into the role of a creative designer when you have outside
commercial interests to address - my bet is full time is best if you can
afford it, second-best is working in a design studio and studying part-time.
> 3. What is your definition of where Desktop Publishing stops and Graphic
Design starts?
Good question, but difficult to answer succinctly - here goes... DTP is
essentially a technician service: client instructs DTPer, who adds
relatively little in the way of creative content - the briefs tend to be
extremely prescriptive (eg. I want a letterhead with this type of lettering
here and here). Design is a more creative and collaborative process,
generally the brief tends to focus around the communication or business
problem (eg. I need to portray this image to my target market, not clear
whether I need a new logo or just a new brochure/website). At the high end
of the game, designers get paid more, but on average it wouldn't surprise me
if the middle-of-the-roaders made the same as DTPers.
> 4. What are the limitations on me just using the software available and
setting myself up as a desktop publisher using clip-art or other
non-copyright graphic material? I feel that with the software available, I
can produce acceptable original graphic material right now.
No real limitations, but I would challenge the notion of "acceptable
original graphic material" as it implies a very narrow definition of what
"graphic" is, ie. the final visual thingie. The fundamental role of a
designer is not to come up with the visual thingie (although this is clearly
part of the final output), but to work out what visual elements make most
sense for the client, given their type of business, target
audiences/markets, key messages, brand positioning and overall budget - this
is more involved than picking out something fun or novel looking.
> 5. Is Apple/Mac with Quark / Photoshop really the only way to go?
No, but you'll find practically all pros use Mac because it has the best
range of design-specific software and is almost bullet-proof as far as the
interface goes. The bullet-proof bit is important because one of the
critical constraints in a studio is designer time, and anything that saves
them time is worth good money.
Finally, given your background [engineering professional with 20 yrs
experience] I think you really have two choices:
1. A home-based "retirement" business that is not too taxing -> DTP
2. A home-based business that is challenging and creative -> Graphic Design
Either option will generate cash, and be a whole lot looser than
engineering, but it really depends on whether you are looking for a cash
businesses or something fundamentally different to do. I am biased (of
course) but I reckon "real" design is more fun.
I would strongly urge you to go to a couple of our seminars to meet some
people and get a better sense of what they do.
Regards,
Andrew Lam-Po-Tang
AGDA Website Editor
AGDA National Treasurer
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The views expressed this article are not necessarily those of AGDA. Please note that the information in this article is the opinion of the author only. I can therefore accept no responsibility for actions taken on the basis of this information. Copyright Andrew Lam-Po-Tang (andrew@lam-po-tang com), 1998-2008. Permission is granted to freely copy this document in electronic form, or to print, for personal use. Reprinting for non-personal use will require the express permission of the author (which I will generally be very happy to give).
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